Gaming

Complete Review Of Skyrim

Divine Names
Divine Names
278views

The Elder Scrolls series is one of the most successful series of all games. Ever since Todd Howard and Bethesda created their first game, Arena, back in 1994, the series has been intensifying. There is no other game that combines the first-person RPG experience with an epic world layout open like the Elder Scrolls series.

The Elder scrolls series began with a game Arena that introduced gamers to the open world where they were free to explore anything. Daggerfall, the next game, introduces a growing news story in the series. Morrowind, released six years after Daggerfall, restarting the series in a big way, introduced a new world with advanced graphics and gameplay.

Oblivion, the fourth Elder Scrolls game released in 2006, was an epic game with a voice played by Patrick Stewart and an expensive news series. Oblivion has sold over 3 million copies, and it has been well received by critics.

Expectations set in the studios at Bethesda and Skyrim

So there are a lot of high expectations set in the studios at Bethesda and Skyrim. Skyrim has been a major financial success by selling 7 million games in November, but now that all fraud and smoke has been cleared, is Skyrim a really good game? This is a neutral look at Skyrim.

The atmosphere of Skyrim is very different and beautiful. Skyrim incorporates an advanced drag range from all previous games, enabling the player to look at things from a distance. All the wide open views of the mountains are hand-drawn by the artists, and if there is one way to describe Skyrim, it is quite simple: Art. Everything you see on the horizon, be it mountains or valleys, can all be visited.

Skyrim has 16 cubic miles to explore. Each of those miles is filled with incredible details. As you walk along, the landscape is dotted with leaves and grass. Forests, giant towers, and mountains all look like the realities of Skyrim’s sculptures. In addition to all the desert areas, Skyrim also includes many cities. These range from small towns to dormant villages to large, bustling cities.

Outsiders display

Each building looks very realistic, and outsiders display amazing details. But the inside is real. The restaurants are full of drinks, tables, singers, and warm fires to drink. The castles are filled with images of past empires, jewelery, and various other items. The cities are very different from the others found in the river, with some full of castles, and some deep in the mountains.

While the cities, the desert, and the beautiful landscapes are amazing, the character models are at a completely different level. Skyrim has ten (playful) human races names: High Elves names, Argonians names, Wood Elves names, Bretons names, Dark Elves names, Redguards names, Orc names, Khajiit names, Imperials names, tabaxi names and Nords names . Each race has a very different look.

Not only do they look different, but each one has characteristics that reflect their own nature. For example, a Nordic warrior has a luxurious, shriveled appearance perhaps from the war years. In addition, each character has a variety of expressions ranging from joy to hatred and anger. These qualities make Skyrim a collaborative experience.

The characters look good, but the enemies look much better. The enemies at Skyrim look very fierce and intimidating. There are more than 94 types of enemies in this game. In addition, you can attack anyone you like in the game.

Skyrim music

Skyrim music was composed by Jeremy Soule, composer of Oblivion and Morrowind. Skyrim’s music is truly amazing and does a great job of setting up a stage for such a great game. There are four hours of music throughout the game, and in the songbook around 53 tracks.

The music changes from the hustle and bustle, the beautiful themes from the tops of the mountains to the delightful, fun ballads in the Taverns, to the loud, powerful music during the war sequence. All in all, the music in Skyrim is excellent.

The main feature under modern games is the sounds. A good game can be interrupted and sometimes spoiled by the sounds of powerlessness and vice versa. Skyrim is not one of these games, the sound effects are second only to Skyrim. Everything from the blows of the sword, to the blows of the arrows that pass you by, the penalty kick not only looks real, but it sounds real too. Skyrim audio effects are realistic and fun.

The voice that works in Skyrim

The voice that works in Skyrim is strong, and there are 70 voice actors in the game. The main characters in the cast are Christopher Plummer, Joan Allen and Michael Hogan. There are many different ways of speaking the words of Skyrim.

All in all, the game’s voice play could be repetitive, and it sounded like it was the same 3 voice over and over again. The game did not have a strong voice acting as its predecessor, Oblivion. Perhaps this was due to a lack of Patrick Stewart, but Skyrim still works with a strong voice.

The controls in Skyrim are simple and hard to read. They are simple in the sense that if you have ever played any FPS game, the controls are second nature. If you are new to PS3 FPS games, he can cheat on the familiar.

In Skyrim, you go with the left analog stick, and the right analog stick is used to look around. When you press the left analog stick, it enables you to jump. Pressing the appropriate analog rod puts you in the third person.

The X Button is an activation button, a circle is used to open an inventory, a square pulls out your weapon, and a triangle is used to jump. Pressing L1 or R1 allows you to attack with your right or left weapon. L2 allows you to run, while R2 is used for shouting.

Depending on which weapon you have installed or posted, the controls may vary slightly. Skyrim could make the shield block faster, it feels slow sometimes, otherwise, the controls are wet to get used to.

Skyrim has ten races played

As mentioned before Skyrim has ten races played. When you start the game, you can select any of them. Each race has its ups and downs, but Skyrim is designed in such a way that you can choose any race and complete any class you want to be an expert at. When you start the game, throw in the story about having a dragon attack immediately in the town of Helgen.

The game throws the story in a fun way right away. The first introduction of the game is a great way to show the game and teach player control. After completing the first sequence of the game, many lines of news open. You can choose to follow the main quest, on the other hand you can get involved in the Skyrim civil war, or go and set your own adventure and level as you go.

The rating on Skyrim is different from other Elder Scrolls games in that the skills you use are very level on the level as you go. To gain new skills and abilities, you have to choose the benefits. Benefits are actually a new skill you can learn.

At Skyrim there are 18 skills that you can train and master. They are divided into three families: Combat, Magic, and Stealth. War skills are Archery, Block, Heavy Armor, One-Handed, Smithing, and Two-Handed. The magic skills are Alteration, Conjuration, Destruction, Enchanting, Illusion, and Restoration. You can practice any of these skills and levels as you go. Skyrim has 81 repositories, and you can master everything at the same time.

Shouts

The game also features a new feature called “Shouts”. Without spoiling anything, shouting words from dragon language and using them has different effects. Some scream fast, while others are used to push things away. Shouting is very different and is an amazing addition to Skyrim. Another new feature in Skyrim is double use.

The game allows you to carry a weapon in both hands or have spelling and control independently for R1 / L1 triggers. There are hundreds of weapons in Skyrim ranging from one hand to two and a variety of weapons. All of these are amazing details and are fun to use.

Skyrim’s biggest selling point is the addition of Dragons, and they are not disappointing. The monsters in the game are unlisted and can appear at any time. This can be very fun or annoying. For the most part, it’s a lot of fun. They can be seen in the cities and instead of you and other locals fighting them.

The beasts look incredibly fierce, and they have great power. The only bad part is their AI. The AI ​​of dragons is very bad, and after a while it becomes very easy for them. All in all, the dragons were a great addition to the game.

Freedom to measure the skills

The game is based on all freedom. Freedom to measure the skills you want to measure, or explore the cave you passed, or follow the story. You can even buy a house and get married. There is just so much to do, and even the fastest gamers will spend hundreds of hours in this game. There are over 200 questions in this game, and Bethesda has announced that they will be releasing new content that can be downloaded soon. However, not everything in Skyrim is good.

Skyrim has some flaws. In fact, it has many flaws. The biggest problem is the large number of bugs and glitches in this game. Skyrim is a GREAT game, and it is clear that it will have some bugs, but there are so many that it makes people wonder if Bethesda has just been released so quickly.

It seems like you play more game, you get less. It’s important to know that hand saving is probably a must, because if you save automatically and get into a glitch that is likely to happen a lot, it could ruin the whole game.

At Bethesda’s credit they have made the game more playable for each subsequent episode, but compared to how smooth the PC game is even with the 360 ​​version, the PS3 version seems to be a thought back to them. The game would not have been more free. Without the bugs, the game feels awkward at times.

Even though there were 194 enemies, it didn’t feel as strong as it should have been for a few hours the formula was repeated: You go into a pit / cave / hall / mountain, fight some bones, find something you’ve been there, and then leave. Clean and repeat.

Had Bethesda added unwritten events to the mix, such as embedded walls or various types of enemies inside the dungeon it would have been exciting, but for the most part the same. Honestly, loading times aren’t that bad, but the more you play the game, the longer it gets.

This can be annoying, if you have to wait 3-4 minutes to enter the house. Equipment varies, but some can be repeated (e.g. black brotherhood requirements), following the same formula, moving, relocating, relocating, etc.

Final Words

Skyrim is a symbol of art and music. The game has the best locations in any game. It is a great world that allows you to do whatever you want. However, the game in the game lowers the general knowledge. Although the game is solid, the bugs are really scary.

The PlayStation 3 version is 50/50, you never know what you’ll get. Either it works fine, and you never get into a glitch or come across bugs that can ruin all the information. Despite this, I recommend that you buy Skyrim if you do not have a PC or 360.

Check more articles on Articleritz.

Leave a Response